d2a327e64f85d89ec682fdfc687a0e39f5eedbdc6ad465e3880040f01ed833ab

d2a327e64f85d89ec682fdfc687a0e39f5eedbdc6ad465e3880040f01ed833ab
overall_rating 3.882352941176471 17

Forum thread for sm_dq1

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DraQu did a good job with a set of terrible textures I linked him to as a joke. Good gameplay with some clever tricks.

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Yes, and that terrible texture came from a lowbudget dude that didn’t had a decent editor, so he bought Thread and argued with Shambler about marshmellow grounds.

I must say draQu, it was a pleasure in this small fit and tied level. I couldn’t find the second cesret and took me quiet a time to see I had to shoot the picture.

Inspiring!

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I really liked the water part. The water “walls” were cool

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Nice little level, lots of fun.

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A cool little level that’s “purplific.” Pretty impressive, given the time allotted to make it.

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Cool little quake-bite. Some problems with navigability, e.g. getting stuck weirdly on steps or protrusion when backpedalling from fiends, but a fun layout. I dig the purple too!

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