Good stuff. It doesn’t fall into the trap of some maps from this era of being TOO blocky/chunky… it’s still made with a nice scale to run around and fight in, that doesn’t feel like it’s wasting your time.
It’s a little bit too samey perhaps. without the cool twist or inspiration that makes for a truly great map. Also as folks above have mentioned, on the final fight (skill 2) either you find an approach that trivializes it completely or else you get unavoidably blown to bits, no middle ground, which isn’t much fun.
Very solid little adventure though and Jago uses this texture set well. Kinda bummed that he apparently didn’t make many other maps.