d7c8731c8ac5351950c4a7b2eb2ab1fb41f9167d6a826428ffc841b0a2e0c816

d7c8731c8ac5351950c4a7b2eb2ab1fb41f9167d6a826428ffc841b0a2e0c816
overall_rating 2.047619047619047 21

Forum thread for 3oc

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Not completely worthless, but the design of the map is kinda on the “crap” territory and it is overall quite incoherent. And the “flying” enforcers are kinda silly, though i guess the author gets a point for effort there.

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Unregistered user “AnthonyS” posted:

Is this suppose to be a joke mod/level? Enemies were shooting me through the walls… Lack of ammo was frustrating at times but one can pull through if they are good with the axe. I agree with the level being quite incoherent.

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All killed and 1 numbered secret found.

Quite interesting one, good in ideas, but roughly executed. Ok for a first try at singleplayer Quake mapping.

This map has ok for the time brushwork with some efforts are realism, non-linear and free to choose where to go but very cramped layout, probably geared also towards deathmatch plays, hectic and varied combats, decent for the time lighting, lower on ammo and health than ID maps but not tight and not that special numbered secrets but better done with the side areas.

It plays well but has some issues: As with many other maps so unlinear, the choice of route is everything, that changes the combats and ammo availability, so depending of the one took, one can get himself axing a dozen of enforcers or having ammo enough to spam, get easy combats or some a bit tougher situations. This ammo variation can be made bigger as some weapons (RL) aren’t in plain sight.
About the new enemies, yeah they look lame, but for how much of a newbie this mapper is and for the time, i think is quite the accomplishment.

I rate it 3- overall.

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Is this suppose to be a joke mod/level? Enemies were shooting me through the walls… Lack of ammo was frustrating at times but one can pull through if they are good with the axe. I agree with the level being quite incoherent.

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Unregistered user “BoB” posted:

I quite liked it but didn’t really complete it as I’m using it on an Aliens mod.4/5…

Quake was released in 1996 ad I bought it on Aug 1996.

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