d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6

d9da205924368c5c0ce2876f2f0d5a6406f3e8767e2e284e0bc86f83055299c6
overall_rating 4.78125 97

Unregistered user “tank not so jr anymore” posted:

great pack - the secrets in pun3 !
thank you very much

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Azure Annoyance (pun1) is a pleasant stroll through an area with mostly base monsters, quite satisfying nothing outstanding.

Let Them Eat Quake (pun2) is a significant step up in both quality and difficulty, featuring one passage – the extended multi-spawn combat in slime – that in the end I just shrugged and god-moded through, having stopped enjoying myself. But that aside, this is rewarding and pretty consistently interesting.

Tour de Vores (pun3) is another leap, with a fascinating layout split into three twisting, multi-level areas that can be taken in any order. Completing these brings you to a final arena battle that is made much more enjoyable than most such battles by a respawning quad. Interesting secrets, too. Lots to love.

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With Fiends Like These (pun3) is another excellent level, well up to the standard of its predecessor: a big, sprawling green swampy castle with ten buttons to find and press before the gold key finishes its downwards journey in the central courtyard. Those buttons lie behind a delicious variety of challenges, including a couple of well-judged puzzles and lots of combats. Enjoyably, they can be taken in many different orders.

Once the gold key is attained, you ascend to an arena where a final battle takes place in waves triggered by buttons, so you don’t just have to go into full slaughter mode but can play it more carefully if you prefer.

All in all, this is outstanding. My only criticism would be that, in a big level where much of the architecture looks the same, it can be easy to get a bit lost. Slightly dIfferent theming of different parts of the castle would have helped, or subtly coloured lighting.

Erratum: With Fiends Like These is pun4, not pun3 as I said in my previous comment.

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Disappointingly, this pack ends with Ogre and Out (pun5), my least favourite of all these levels because it’s low on exploration and its difficulty is all of the frantic kind. I god-moded through the islands-hanging-in-space sublevel just to make it go away. In the end, I was relieved to finish. What a shame.

All in all, this is an excellent pack and well worth playing. But if and when I replay, I will consider pun4 the climax and call it a day.

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This was awesome. I really liked the challanges in Ogre and Out.

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