d9e2f3820d8193eec63bbc683b8261e8406a133d67cdc5afaadcd772a5fc6ed7

d9e2f3820d8193eec63bbc683b8261e8406a133d67cdc5afaadcd772a5fc6ed7
overall_rating 3.0 17

Forum thread for czg02s1

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On one hand, I love the level itself. It has good combat and great visuals. On the other hand, I hate the mechanic of having to beat the level in one and a half minutes. It’s irritating and unnecessary. In fact, on my second playthrough, I noclipped past the area that triggers the limit and had a lot more fun with the level, although ammo is a bit tight. So, if you don’t mind the time limit, certainly play it, but if you do, I still think you should play it, but play it like I did and noclip past the first door of the level. It has a great unique texture theme and atmosphere to it and some pretty nice combat here and there.

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Unique gimmick to hurry, but I am not sure if Quake really is suited for that. I like to explore in Quake and this one discourages that due to the impending time limit over your head.

Always important to experiment however!

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