It’s true. This is the only Quake map I’ve ever played where my immediate reaction to finishing it was the immediately start over again. And when I did, I took some different paths, and it was like playing a completely different level: coming into lots of areas from different directions, and so facing different challenges.
Sup guys im new in the page, i just want to say this map is awesome,i played it on nightmare skill and i got 476/507 kills and 41/50 secrets i really enjoyed this map and the level desing is top notch, greetings from Monterrey, Mexico
I’m now playing through for a third time – this time, trying to follow the extremely terse secrets guide in the README to find all the goodies. This map has a lot of replayability.
OK, it finally worked with loading ad_sepulcher and typing exec quake.rc directly .
Maybe I missed that before …
got 35/50 secrets.
Wonderful map.
I’ll try it now with skill 1.
Cheers, ludicrous
Sorry but i can’t run any map! Maybe i miss something, where i have to paste “-heapsize 256000 -zone 4096 -game ad”? Why when i write “map ad_nameofmap” i just say i cannot spawn?
I can’t start this at all. Always getting a fast flashing screen followed by a “couldn’t create window” error message after a few seconds. Any help would be really appreciated. I’m using the GOG version of Quake on Win 7 x64.
What can I say? I echo everyone else’s sentiments here, this is an amazing release!
I don’t really have any critiques here. It’s a long map, that I don’t normally like too much, but this one kept my attention the whole time. By splitting up combat and exploration almost 50/50 through the map, it really kept me interested. The way the map is set up, everything is intertwined somehow and there are a million different alcoves and areas to discover. every time I entered a new room, the thought was, okay, where can I get to from here!?
The other thing that makes the exploration feel satisfying is that this map also tells a great story throughout it. In fact, it’s telling several stories within it, and it’s hard to to not want find out where each of them lead to.
Sock and Giftmacher really out did themselves with this map and it’s really the giant cherry on top of the Arcane Dimensions sundae. Nice work guys!