dbf409d7cc4ee70f2ff804644d9d708bba25aacfe4fcbeed98c8cc11fa23e1bb

dbf409d7cc4ee70f2ff804644d9d708bba25aacfe4fcbeed98c8cc11fa23e1bb
overall_rating 4.546391752577319 97

People band this term around a lot but this map is truly a masterpiece. Every time I load it up I am lost in an eerie ‘other world’. Astounding stuff.

AD and this map in particular is the new benchmark of Quake map design.

This is the Quake sequel we’ve been craving…Zenimax don’t know what they’re missing!

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It’s true. This is the only Quake map I’ve ever played where my immediate reaction to finishing it was the immediately start over again. And when I did, I took some different paths, and it was like playing a completely different level: coming into lots of areas from different directions, and so facing different challenges.

Unregistered user “Vasya shkolnik” posted:

Link to patched Quakespasm doesnt work. Please, somebody, upload this to mirror.

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Sup guys im new in the page, i just want to say this map is awesome,i played it on nightmare skill and i got 476/507 kills and 41/50 secrets i really enjoyed this map and the level desing is top notch, greetings from Monterrey, Mexico

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I’m now playing through for a third time – this time, trying to follow the extremely terse secrets guide in the README to find all the goodies. This map has a lot of replayability.

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E1M3 is Homer’s Odyssey. This is Joyce’s Ulysses. hehe

Unregistered user “ludicrous” posted:

OK, it finally worked with loading ad_sepulcher and typing exec quake.rc directly .
Maybe I missed that before …
got 35/50 secrets.
Wonderful map.
I’ll try it now with skill 1.
:slight_smile:
Cheers, ludicrous

Unregistered user “Buddy” posted:

Sorry but i can’t run any map! Maybe i miss something, where i have to paste “-heapsize 256000 -zone 4096 -game ad”? Why when i write “map ad_nameofmap” i just say i cannot spawn?

Unregistered user “Berzerk” posted:

I can’t start this at all. Always getting a fast flashing screen followed by a “couldn’t create window” error message after a few seconds. Any help would be really appreciated. I’m using the GOG version of Quake on Win 7 x64.

Unregistered user “Berzerk” posted:

Had to delete the opengl32.dll from my Quake main folder. Now The Forgotten Sepulcher is working like a charm.

The Forgotten Sepulcher on The Quake Grave

What can I say? I echo everyone else’s sentiments here, this is an amazing release!

I don’t really have any critiques here. It’s a long map, that I don’t normally like too much, but this one kept my attention the whole time. By splitting up combat and exploration almost 50/50 through the map, it really kept me interested. The way the map is set up, everything is intertwined somehow and there are a million different alcoves and areas to discover. every time I entered a new room, the thought was, okay, where can I get to from here!?

The other thing that makes the exploration feel satisfying is that this map also tells a great story throughout it. In fact, it’s telling several stories within it, and it’s hard to to not want find out where each of them lead to.

Sock and Giftmacher really out did themselves with this map and it’s really the giant cherry on top of the Arcane Dimensions sundae. Nice work guys!

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Now that was some exploration allright! Great work as always, Sock.

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