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A lot of deaths after my departure, and it feels like there’s a lot left to explore when you reach the top of the tower. Great release with some unique twists, congratulations!
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I wonder why no modder seems to have thought of using the swim up and down commands for climbing up and down ladders. It would allow you to freely look around without affecing your climbing.
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Replayed this today. Still fantastic! Not a big fan of boss battles in Quake maps, this one was OK but whatever… the rest of the map is choice though. Such a great sense of climbing around, up, and through a weird clockwork dungeon. The impact of the neat sound design work here can’t be overstated.
Off to dig up more necros maps now!
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