Playing this map for the 2nd time. And it’s one of my all time favourites. One of the most atmospheric, moody, frightening, immersive and engaging maps existing for Quake. Soundwork is plain gorgeous. All that machinery with cogs & wheels & hatches literally working is jaw dropping. Intricately interconnected layout is damn intricate like nothing else. And those damn horror portions! Truly horrifying. Horror done classically but very nicely. 1000 & 1 points out of 5. Top of the top. Must-play
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overall_rating
4.478260869565218
46
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Unregistered user “Rez” posted:
An amazing and atmospheric level, but is over too soon and the ending is very abrupt. I thought the map was only halfway done but it turns out the kill count misleads you and automatically kills the remaining enemies as you leave.
I also had a weird issue where a couple of sounds wouldn’t load for one section, but that’s hardly a deal breaker.
All in all, I really liked it and thought the little touches like seeing lift and door mechanisms working through the grates was neat. I wish more maps did that.
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