dd9ab389007be2f05d7f529fd817d2fdc882c62dd5242011680824337fa905d6

dd9ab389007be2f05d7f529fd817d2fdc882c62dd5242011680824337fa905d6
overall_rating 3.076923076923077 13

Forum thread for sm202

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Interesting pack.

Ionous made some interesting map, even though some of the enemies aggro too soon. It is also a big change from the original, while remaining a recycled one. The original one is decent for some mindless slaughter, more than what its simplicity would tell at first.

Greenwood’s does not seem to have recycled in the slightest the original, save in its theme: verticality. Both maps are fun to play, even if the jumps in the original take a it of time, but that’s how a jump map works. The new one needs to conserve ammo a bit before the GL, so do not shoot anyone who is afar, and has some interesting brushwork.

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