Forum thread for tevo
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Oh oops, yeah I misread the warning as advice. Full quote: “If your good, this should be easy, but if your the type that likes to run around coners, and use rocket launcher 24/7, please save often”
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Very bad. narrow halls, flashing lights, and a few maps seemed broken. Some care went into unfair traps so maybe it is supposed to be unpleasant.
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As others have said, this is bad. But it’s still interesting to see as a historical curiosity, and it’s not unpleasant to play.
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awful lightning with dull corridor fights. there’s a map with broken doors too, had to noclip around.
Ugly, dark and short. Has custom textures. Over in less than a minute.
tevo1.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/w3DlhVdoXO0
A bunch of square corridors. Progression is behind a door that kinda looks like any other wall.
tevo2.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/_rPyCRZt_Nw
More square corridors, this time in gray!
tevo3.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/t03LFqXta4c
Rock textured square corridors, with a hint of outdoors.
tevo4.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/c0MpreNCyC0
In essence, it's a three room map.
tevo5.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/Jb3iy6G1LUI
Overall, five maps that share the same characteristics. All super short, very primitive, with pretty much no detail and rude gameplay. Typical for first projects, as stated by the author.