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Haven’t seen this mentioned yet, so here’s a couple of fun facts:
The lead designer, Brandon James, was hired by id a couple months before Zer was released. He contributed to Q2 (most notably the research lab map, containing his initials in a secret message) and Q3A, including that one map The Longest Yard.
The lead coder, Darin McNeil, has been working at id for 15 years now, and has been credited as the Lead Tools Programmer in DOOM and DOOM Eternal.
Their paths briefly crossed in 2005, during the development on Doom 3: Resurrection of Evil. ![]()
There is some seriously creative demon powering the first six maps.
Unregistered user “Quadamage” posted:
i can’t take the silver key in “among the dead”… i use quoth and darkplaces engine… if i use noclip the key disappear… what i can do? what engine i must use?
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So… It was released 23 years ago and it did aged well!! It has some unexpected gameplay twists (flying head artifact), wonderful chainsaw weapon, though - so many years later… it fails at horror, by today’s standards. Anyway, it’s historical piece of fanmade art!
Only complaint… Id-family shooter games DON’T NEED endings like this. Hero dies, boss lives? WtF.
Can overestimate this. Quite simply, the very best addon pack ever. I still remember the feeling of unease of playing Among the living during the winter of 1997, this thing truly scared the shit out of me. True Love Waits must be my favorite Quake experience ever. Bunker kept me busy for hours. Majestic experience. Perennial must play.
(Still waiting for a sequel with a fightable Zer monster, though…)
The “can” in the first sentence is obviously a “can’t”. Damn.
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Unregistered user “Rex_The_Impaler” posted:
I enjoyed the hell out of this, a few parts i didn’t like being forced to take damage but thats about the only nitpick I have. That shotgun is badass looking and sounding!!
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Unregistered user “yaoisludgerave” posted:
Decided to play this along with Lull’s “Cold Summer” album, fuck this has that 90’s edge. Ahead of its time in terms of mapmaking, though I am spoiled by arcane dimensions you can see where many of today’s tricks come from!
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Four stars for the shotgun alone.
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Unregistered user “Telefarted” posted:
I don’t get it. I’m in the dark because I jumped into giblets, and I’m going nowhere. I literally just started quake mods last week so it’s not an older engine. I didn’t download something from 1997.
I jump into giblet fountain, then what do I do?
I haven’t played Zerstorer in eons but I had no problems using quakespasm.
When you jump into the giblets (if I understand what you are saying) you should go down the hole, get some cut scene’s and carry on to the next level.
I never tried zer with darkplaces but I think it would work there just as well, but I recommend quakespasm.
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