eab7baf0f3e92bddf7543cf7737d9bae0422abb26bfc9e5deeec3ec7cf13f7e0

eab7baf0f3e92bddf7543cf7737d9bae0422abb26bfc9e5deeec3ec7cf13f7e0
overall_rating 3.153846153846154 13

Forum thread for wieder

Unregistered user “Cocerello” posted:

Timebomb: a map with a weird gameplay, that gives you all the ammo at the begining ( a tip, dont take it all when you see it) below average layout, and a different base architecture with different textures, but can serve for a quick play. Its a pity it isn’t complete, but you can finish it if you use the ‘fly’ cheat after the countdown to go over the chasm.

Salvation: its a good map for those that like traps, they are well placed and you can see them the first time if you are cautious and solve the puzzles with a quick thought. You’ll need to save often. The rest of the map is about average but the secret was nice placed and i enjoyed it.

Overall, i think the same as the reviewer, 3/5 for Timebomb and 4/5 for Salvation

PD: the 20 fiends room hkBattousai named can be avoided or you can kill them if you get the hammer (read the .txt for more info), but i couldn’t find it even though i found the secret. Anyone found the hammer?

the injector does not load SoA when playing these maps.

fwiw both maps extremely have extremely disappointing gameplay but the visuals in timebomb are gorgeous and it’s the first time I’ve seen that submarine-looking hipnotic texture get enough love.

Fixed, thanks.

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