Forum thread for e-5
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Unregistered user “PlayingThroughTheArchive” posted:
Don’t know about plagiarism, but these maps are actually pretty good.
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Short start map based on id's own. Begins with a short cutscene, followed by map selection portals. Does not have a way to choose difficulty.
start0.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/1ETCuY9K4wg
A tech base map, based on modified portions of E1M1 and IKSPQ5. Looks good, plenty of detail, plays well.
Messes with your expectations a little bit, with the secret trap and the initial lift going up, instead of down. Has a couple of custom weapons and a new enemy.
Pretty good map.
e5m1.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/aPTLEGfGnSo
Very short medieval village with two houses and a graveyard. It's cozy and looks nice, but it's over in a minute.
e5m2.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/vWpHrk5_cy4
A series of cave tunnels, with a slightly bigger, flooded room, in the middle. It's not bad, but it's also pretty uneventful.
There are a couple of fall to your death traps, but they're avoidable.
partb.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/ngm54TXPmTM
Medieval fortress map, slightly larger than the previous ones. Go in through the sewers, get a rune and finish with a fight with statues that come alive. Gameplay is fine, a bit low on weapon variety, if you shotgun start. Design looks ok, not many visual details, slightly simple.
partc.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/q4qsiBfh-gg
Somewhat short map with really odd progression. You have to shoot a randomly placed button, in order to be able to pickup the Silver Runekey. Which, in turn, ends up not actually being required, as picking it up will remove your obstacle automatically. You then move on until a cutscene is shown. Are forced to find a, thankfully easy, secret so that a random wall is removed and reveals a teleport for the Gold Runekey. Everything feels pretty arbitrary.
A bit below par, visually. Although the lava and spike trap room feels pretty cozy.
e5m3.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/vLPOf1PE8o0
A Chthon map. Gameplay is boring and repetitive, easy to get lost in. Everything looks the same.
You just blow up four altars, then a fifth, finally Chthon.
Something about the texture choice is unappealing.
e5m4.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/gSXSgqSpMTs
Short Shub-Niggurath map. The initial cutscene is entertaining, certainly a fun way to start the map. Not much else to say, though, there's 7 enemies and the usual telefrag.
e5m5.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/Fkosd4QG9vQ
Skipping over the plagiarism accusations, overall, this is a set of entertaining maps. They are, usually, fun and well detailed. Perhaps, with the exception of Chthon's Church, which is pretty repetitive.
It has custom textures, weapons, entities and the shield Enforcer, all combined pretty well. Perhaps the only flaw is that they can be pretty short.