ee00dbe07603ee683d6e815e3728841f0ab5b3bb9c29e1ebfff26c86a0a7fbbc

ee00dbe07603ee683d6e815e3728841f0ab5b3bb9c29e1ebfff26c86a0a7fbbc
overall_rating 4.000841750841751 36

Forum thread for prey2

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This is a short level, but it’s a lot of fun to play. It’s a bit on the easy side. However, it does have some nice traps. It varies in environments enough to keep it interesting and most of the visuals were fine (there was a single glitchy texture I found though). The distribution of ammo/health is fine as well. Overall, I would say it’s a level worth playing.

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Really cool design, a bit on the easy side but really enjoyable.

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Prey2 on The Quake Grave

I thought this wasa very well map, you can tell that some TLC really went into this one with the way it’s paced and with some of the events that unfold. I would agree with the comments above that say it’s a bit on the easy side (definitely feels like a starting map to an episode) and when I say it’s easy, you know it’s easy ;). However, I think it’s worth a download just to see some of the cool ideas that marty put into his map.

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This is really nicely constructed, and feels like a real base. Yes, it’s short; and yes, the gameplay is arguably a bit mundane: monster selection is strictly limited to grunts, enforcers and dogs, and their positioning is not especially enterprising. But its still the very solid chunk of old-school Quake action. 4/5.

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I remember playing this back in the mid-late 90s and being blown away. It was the first time that I had seen a user-made level approach indeed, exceed the quality of the vanilla Quake maps.

Replaying it in light of some of the achievements by more recent community artists, I have to say: I’m still impressed! Good use of brushwork and geometry. Captures the look at atmosphere of Quake’s base theme while still having original elements (I like the hexagonal door frames with lights).

Like many base levels, it suffers a little from a lack of enemy variety and challenge. But overall, a map that impressed me in 1997 and still impresses me today.

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