f69651ed08e9a8dd7b8ce043c8e793122fe8f03caf4c437c19e019b986a442e8

f69651ed08e9a8dd7b8ce043c8e793122fe8f03caf4c437c19e019b986a442e8
overall_rating 4.63265306122449 49

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This is hands down one of my favourite maps. Very atmospheric, very challenging (maybe too challenging at the end, I died at least 12 times there) but mostly fair. Very interesting and well thought out layout. I love how non-linear it is and how you’ll constantly open up new routes to where you need to be. I love the story. It does the data-logs thing quite well.

Will definitely be playing anything Mazu releases in the future.

Map is way to big and confusing, lost count how many times i got lost, couldnt find my way back, to where i got lost.Completed all on skill 3.But no fun doing it. It was a chor in the the end.

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Just to say I’ve played this twice more since my initial review, and loved it both times — maybe even more than the first time. The whole thing is just magnificent, and close to flawless.

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Unregistered user “AKosir” posted:

Is it just me, or using shotguns cause a slight hiccup when the pellets hit their target? Haven’t noticed this on small maps such as ad_chapters, so it might be my system? Using Quakespasm Spiked and vanilla particles.


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Unregistered user “Ninja” posted:

Skill 3 nightmare 982 kills so far,havnt had time for secrets, to busy being killed every 20 seconds lol most brutal map ever,on nightmare 3 slugs from anyone,and your dead lol


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