Some random redditor http://www.reddit.com/r/gaming/comments/1665n3/update_finally_got_a_copy_of_that_half_life_alpha 0.52.
A bin/cue is available at https://docs.google.com/folder/d/0B1G0LxOL9vJEWmZ4dnZrR29OOU0/edit
A rip of the CD (the files) is available at http://www.mediafire.com/?b3b94pvx922kzpg
If you do not have a 3Dfx graphics card/drivers, you need to perform the good old “delete opengl32.dll” trick. Then it runs fine (at least on Wine). On the surface it seems like a fairly vanilla GLQuake but you cannot run the “valve” mod in a stock Quake engine properly. Included are some techdemo maps, demos and stuff. Definitely interesting for both Half-Life and Quake enthusiasts.
You can duck. Airduct grates are not shootable but open like doors.
engine.exe (software rendering) works if you set 16-bit color mode in Windows settings.
It’s much better than the GL version, HUD and decals work correctly, and there are particles.
wow good news !
I’m interested in that early version and please note I’m not really a huge HalfLife fan ! Always preferred Unreal and Quake2…
so deleting opengl32.dll from game folder should make the game running with Opengl icd(full driver) in Windows/System folder !?
I have a really old Power Mac 8500 from 1997 which has a Voodoo 5 5500 in it. Very nice card, but unfortunately the original Half-Life port for Mac was cancelled. I wonder if some early version of it exists somewhere… stashed on a long forgotten hard drive.