Hello my fellow Quake lovers!
I am very happy to have found this website! I am hoping to learn from everyone’s wisdom.
I apologize in advance for the length of this.
Here is my situation,
I am trying to get Block Quake to work properly as a separate shortcut.
The following paths are the two directories I have for my 2 Quake shortcuts:
The default Quake executable that comes installed through Steam in the .…\Quake\rerelease folder
uses the following path:
C:.…\Steam\steamapps\common\Quake\rerelease\id1
I made a shortcut of the Quake executable (named Block_Quake.exe) that comes installed through Steam in the .…\Quake\rerelease folder with the shortcut parameter -game Block, and it uses the following path:
C:.…\Steam\steamapps\common\Quake\rerelease\Block
When I launch Quake normally through Steam(or using the Quake executable in the rerelease folder), it launches the Remaster and it works fine.
When I launch my Block_Quake.exe, the standard Quake demo of E1M3 starts up fine and shows all the “Lego” models and weapons. However, when I go into the menu and start a new singleplayer game, I arrive at START and my weapon is back to the standard shotgun.
This also happens if I start new multiplayer games (coop, horde, deathmatch). It seems that the “Lego” models aren’t persisting.
Initially, I followed the instructions from this site: https://github.com/Kebby-Quake/block-quake
- Rename the Block-Quake pak3 to be called pak1
- Put both the pak1, pak2 into your Quake / rerelease / Id1 folder.
- Turn off the enhanced models in the Remaster’s display settings.
When I just follow these instructions, then Remastered launches from either Steam (or using the executable in the rerelease folder) just fine and is immediately in Block mode. And it persists through all the different game changes that I do.
If I then:
-Take this modded Id1 folder, rename it to Block
-Put an Id1 folder that has the original “Rerelease” guts in it back in the Rerelease directory
-Then point a Quake shortcut at the Block folder (-game Block), I run into the same Block “non-persistence” issue.
I’m aiming to have a Remaster shortcut and a Block shortcut.
I hope I’ve posted this in the correct place. I will happily repost somewhere else if I need to.
To any and all who read this, thank you for your time, patience and knowledge.
Covered in gibs,
Xeryn