I think the map is ready for a release and I won’t make any significant changes in the future, only minor things.
Again, I think, that it turned out well, but the ending is somewhat messy. And overall level design has a severe case of “I tired of this theme, let’s try another for 10 metres”.
The map has minor difficulty tweaks and supports color lightning, there are 3 secrets (should be 4 now!) + some stashes that are too obvious to be secrets.
I want to express my gratitude to Smashcutcreative and Func_Msgboard community; was very surprised to get so much help from here and thanks to everybody, who tested it, while it was named pipe_dream_pb2.
You can download it from here: https://drive.google.com/open?id=1d-Vt4lK5A9HqqIji3aMHghF3eIJ7JZZs
Screenshots: https://drive.google.com/open?id=1mjUI7tVG7JAl8A2sQL4NEPukgOP0l-em
ATTENTION: I was mapping it with gamma set to 0.65, so with default settings it’s pitch black. I recommend to boost up brightness settings for a better experience (until I fix the issue).