https://www.quaddicted.com/reviews/ad_v1_50final.html is required to play the map. The download includes an update to the Arcane Dimensions code, which adds a few features and restores the entrance to The Forgotten Sepulcher from the Arcane Chapters start map.
Note: The only engines currently capable of running this map are specially modified versions of QuakeSpasm and QuakeSpasm-spike (the latter being Spike’s fork of QuakeSpasm, which adds optional high-resolution particle effects – and requires a fairly fast computer). Ericw has updated both engines so that they can run this limit-breaking colossus.
I don’t really understand why this kind of thing is needed so often. Can’t the limits just be raised to $EASILY_BIG_ENOUGH_FOR_THE_NEXT_DECADE, or indeed made dynamic?
This might just be me, but I think this update broke leptis magna for me? Unobtainable Serpent key because of some statue? Weird triggers for unlocking some arenas?
…and now it just crashes with error “SZ_GetSpace: overflow without allowoverflow set” and this in console (there actually hundreds lines with different edicts and origins):
[code]EDICT 6687:
origin ‘2960.0 -1936.0 0.0’
classname ambient_custom_rumble
count 1.0
No spawn function for:
Before that I reinstalled the whole thing (game, addon, engine), got a bunch of errors about missing dlls, then mdls (!?) and then suddenly this. Any other map from AD working fine. I ran out of ideas.
Thanks for reply. Thats exactly what I downloaded. It only launched under spike.exe (op stated that updated,not-spike one, can handle it too, so I tried and it didn’t), with random, huge fps drops, and eventually crashed anyways. But it launched, so case is closed I guess