Quake 2 Vanilla - End Score Board

Was there really no score board shown at the end of every map complex in the original vanilla version, even tho the screen holds still until you click the mouse to continue (like in Quake1)? And did the developers really didn’t patch this with one of the many OFFICIAL patches THEY released back then? Because it is really hard for me to believe that a well rounded company like id, would make such amateurish mistakes upon release and then not even fix it afterwards.

Yes there was no stat screen. My assumption is that it probably wasn’t deemed as something important, be it for the release of the game or the following updates. I suspect that in general the intermission camera viewpoint was some afterthought or “old” code remnant, especially considering the ending of the Big Gun unit just showing inside of a box with explosions going off randomly.

The 2023 re-release Quake II Enhanced added this stat scoreboard however, listing the Unit’s levels and the kills/skills stats, as well as their totals for the unit.

According to some interviews, Quake II was also somewhat of a crunch mode development (but maybe not to the degree that Quake was), so no matter how well rounded id Software was in those days, it was still a small team and the focus was most likely on more important issues. And even so, several level scripting errors still remained even in the very last update, version 3.20.

For example, just recently I learned that by December 1997 when original game was released, the development of deathmatch maps weren’t even started. And since they appeared in a patch 3.13 released in February 1998, looks like they churned out those eight deathmatch maps in ~2.5 months or so. I used to think that they already had them in process but just didn’t manage to finish by the game’s release date and only did some tweaking and polishing for a patch release afterwards.