I’ve had the same problem since beginning of this year, it was working flawlessly six months ago. I never upgraded to the latest alpha, the oldest one served me well all these years since release (hundreds of files played).
I can confirm it happens with any file, not just with the ones already mentioned. It doesn’t matter if it is a small or a bigger one, download gets interrupted at random completion percentage, even after several retries. Got lucky only a couple of times, but with files under 5 mb (and I’m unable to reproduce the results). Firewall/AV seem to be working OK.
This is what I tried:
. Running from two laptops, an oldie (but trusty) XP setup and a newer one with Windows 8.1
. Both QI alphas. Reinstalling multiple times on several folders/partitions.
. Manually downloading 20 or so files, via download manager and plain old “save as”.
. Repairing internet connection/renewing IP.
. Resetting/changing modems (not being tech savvy, I ran out of ideas).
Haven’t tried yet with a new network card, or from a friend’s home. Google hasn’t shed any lights on the problem, only some obscure programming issues I didn’t even understand.
After your recent site issues and server migration, I had hoped this would be fixed. But no dice, all these lovely Map Jam releases out of my reach. At least, I’d like to know if it is something on my side.
It’s a shame, such a wonderful front-end/launcher. Not even Doom, with a much bigger community, has something like Quake Injector.