When it’s on sale for only $4 USD on steam I’d say definitely grab it. I appreciate the efforts of the guys at Nightdive, but I’m annoyed that they broke a lot of mod support and people are complaining of lag spikes in single player seemingly due to interpolation problems they need to iron out fast. If it works in the regular version of the game without a source port, it should work in the remaster, but that currently is not so. Something really lame is I heard you can’t even play CTF in it. Testing multiplayer splitscreen, the included 2nd expansion Dissolution of Eternity has a CTF map, but you can only play deathmatch on it! (EDIT: On steam forum, someone has said they have a CTF mod with grappling hooks working in the remaster and to find it through the Discord. Bottom post at https://steamcommunity.com/app/2310/discussions/0/3035976310915362488/?ctp=2 ) It’s also annoying that Quake 64 included as a mod forces the resolution really low and blurry to make it look like you’re playing on an N64 instead of just keeping it high resolution and people are complaining of it failing to play its alternate soundtrack. Ironically emulating the N64 version in Project 64 ups the resolution to look like PC! Also annoying is playing it on steam, it always connects to Bethesda’s server, because they just gotta have their modern DRM tracking. If you play while disconnected from the internet, it makes you wait an irritating amount of time before it says it can’t connect. Fortunately everything, including its local splitscreen multiplayer, still works while disconnected and they have no control over what you do with the original version game files and using source ports. Unfortunately, Internet multiplayer within the remaster version seems dependent on Bethesda servers and lacks netquake improvements such as client-prediction. You can’t do the remaster version multiplayer over a LAN like the original game. The Remaster also seems to require Windows 10 to run. If you only have a Windows 7 computer, I advise against upgrading it to Windows 10 as most computers get royally screwed by a defective upgrade process. I recommend keeping a Win 7 or Win 10 computer as what it started as. (EDIT: I heard that upgrade completed successfully for someone and the HD failed later, but I still think I heard bad things.) I don’t know about Linux or other compatibility.
Ok, so the good stuff:
Plenty good to play through the single player campaigns: The 4 original episodes, those of the two official expansions, Dimension of the Past, Dimension of the Machine, and Honey, totaling to 12 episodes.
SP or cooperative Horde mode, but they need to make the key appear later or something, as players are having a problem with someone new joining in, grabbing it ASAP, and ending their game.
Romero’s full improved beginning of E2M6 that was cut from regular Quake is included in the remaster version.
While I’m totally a mouse + keyboard player and the days when Goldeneye 007 was all the rage annoyed the **** out of me (wasn’t many PC players in my area back then and even less now), 4 player local splitscreen is a very welcome addition. Player 1 always has the mouse+keyboard while you have an option whether controllers start getting used at player # 1 or 2, (unlike official Doom Classic (with a capital C) which starts them at player 1 and you can’t configure otherwise, needing 4 for 4 player even if #1 is using mouse+keyboard) I’ve brought my laptop over a friend’s house and played 3 player multiple-instanced LZDoom (which can also play Heretic, Hexen, Strife, Hacx, etc). Now I have Quake 1 as a great option as well. I got four modern dual joystick controllers I can plug into my 7-port USB hub, and I can plug an additional USB keyboard and my mouse into it to sit back on a couch with friends while my laptop’s HDMI output goes to a TV, which hopefully isn’t a really shitty “Smart” TV with a delay in its display. They had a huge one with a delay and now have a little bit smaller but still large one that displays in realtime like a TV ****ing should. You could see the delay in just moving my mouse up and down in windows.
If you have Doom Eternal (though I like classic Dooms, Quake, Doom 64, and Doom 3 more), you get a cool Quake 1 Ranger skin in orange, aqua blue, and silver (though you still have the DoomSlayer’s face) and cool Quake 1 style architecture to stand on. I got the remaster on Steam while I have DE on bethesda and it detected my linked account or whatever and gave me it. You also get a way retro looking Ranger and I think his axe in Quake Champions, but I think they should have made it look better, maybe using the Q3A version. It seems to not look as good as actual Quake 1 itself.
Original Quake/WinQuake/GlQuake and two official add-ons are included for whoever doesn’t have them all, and they can use whatever source port.
The remaster release gives Quake 1 a lot of much deserved recognition, gets a lot more people playing it of which a number will then try out source ports, independent custom maps and mods, and may even get into mapping and modding themselves. It happened with the classic Dooms and their source ports after Doom 2016 was released. Of course this is also a double-edged sword as many new and young people will also be pains in the arse (English localized here for OP as a courtesy). The volume AND quality of maps being made for classic Dooms now is incredible, also aided by modern tools.
Side notes: The old N64 Quake 1 cart or emulated rom is only single player for the episodes and splitscreen is limited to just two player deathmatch on only seven maps for it. N64 Quake 2 is four player (and looks great emulated with higher resolution) but analog stick sensitivity set to minimum seems considerably too high. You can take the time to just slightly press the stick to do some fine aiming but time is a luxury you don’t have in Q2 DM. Dreamcast Q3A is also 4 player splitscreen and you can use the DC mouse & keyboard, but for four player, that player has to give up either the mouse or the keyboard or everyone just has to use controllers. 3 player you can do one mouse+KB player with two controller players.
I also think they should have included the Saturn exclusive maps which someone converted just ten months ago (which required actual recreation of many portions and components and might still need work). https://www.celephais.net/board/view_thread.php?id=62026 There’s videos if you look on youtube, both of the PC conversions and actual Saturn.