rsync point down?

what happened to the rsync point? latest sync seems to be 2023/10.

Yikes! I will check and fix it tomorrow. Are you sure it is down? I think I last used it in December myself.

rsync: [Receiver] failed to connect to ... (...): Connection timed out (110)
rsync error: error in socket IO (code 10) at clientserver.c(139) [Receiver=3.2.7]

Wrong port probably? It’s at 26123 and works fine for me.

$ rsync rsync://quaddicted.com:26123
public         	Quaddicted Files

0 4 * * 1 rsync -rtzLK rsync://...:26123/public ~/Rsync/quaddicted
has the ip changed?

Ah yes, that might be it. Best use the domain. Sorry about that!

getting a bunch of symlink errors and ‘rsync error: some files/attrs were not transferred (see previous errors) (code 23) at main.c(1865) [generator=3.2.7]’
nothing new gets transferred when using domain instead of ip

There should be at least one new file as of yesterday (https://www.quaddicted.com/files/by-sha256/43/430333eea4f1ef127c1ed3b8a2705d856e0ae57ba0cb874109593b7922c264b9/memgrot.zip). Is that being synced? If not, what is the error message?

that has been transferred, but singleplayer maps are stuck at 10/2023.
https://vurkka.fi/rsync/quaddicted/
getting these
symlink has no referent: “/maps/singleplayer/anonca1.zip” (in public)
symlink has no referent: “/maps/singleplayer/gl4fify5.zip” (in public)
symlink has no referent: “/maps/singleplayer/outpost.zip” (in public)
symlink has no referent: “/maps/singleplayer/czgtoxic.zip” (in public)
symlink has no referent: “/maps/singleplayer/ad_dm2rmx_sham.zip” (in public)
symlink has no referent: “/maps/singleplayer/sm181_pack_bugfixed.zip” (in public)
symlink has no referent: “/maps/singleplayer/mercy.zip” (in public)
symlink has no referent: “/maps/singleplayer/corporal.zip” (in public)
symlink has no referent: “/maps/singleplayer/dstab1.zip” (in public)
and so on

Ah, that makes sense!

The files are now in the https://www.quaddicted.com/files/by-sha256/ directory, sorted by their checksum to avoid filename collisions. I left symlinks in their original locations to keep inbound links alive. There are only some real files left in maps/singleplayer/ which I need to sort some day.

Sorry for making such a big change and for a directory that is so non-human-friendly, but since there are many filename collisions, this was necessary.

If you can make rsync skip symlinks or simply surpress those messages, then you won’t miss anything.