Thank you so much for your incredible support, radiatoryang! I am actually making some progress on the new site during these holidays so there actually is an actual chance of the site becoming way less dependent on me in the coming year. Fingers crossed!
Map title: Thirteen Tombs of the Brilliant Dynasty
Author: alexUnder Ros
see the post below #689
P.S.: To be honest, this amazing level is better than all the other levels from “TCJ 2022”. No wonder the author did not have time to finish it for the release of the mod. My applause to Alex!
P.S.: An interesting episode, especially the epic size of the last level. Unfortunately, the third level on the “QSS” engine started without lighting at full brightness because of this MD5-models began to be distorted, maybe everything will be fine on other engines.
I’ve tried the Injector and “https://www.quaddicted.com/reviews/” to no avail. Maybe I’m doing something wrong, can anyone please throw some light on this issue? Thanks.
[quote=Andrew]Map title: Thirteen Tombs of the Brilliant Dynasty
Author: alexUnder Ros
Date: 06.01.2023
Description: Xmas 2022 Jam late entry. Medieval dark fantasy castle in frozen lands with haunted crypt.
P.S.: To be honest, this amazing level is better than all the other levels from “TCJ 2022”. No wonder the author did not have time to finish it for the release of the mod. My applause to Alex![/quote]
Don’t do that please. I upload my maps myself. Slipseer allows updating so for some time I leave maps there
PS. THANKS of course to you for being a gentleman. I am thankful
DESCRIPTION
Xmas 2022 Jam late entry. Large (around 30 minutes of playtime) medieval dark fantasy castle in frozen lands with haunted crypt. Tangibly harder than vanilla, but searching for secrets would make things drastically easier. NOTICE: It’s recommended to play it first on Normal. Hard is intended for more challenging replay, when you know encounters setup and preferably already learned where the secrets are
P.S.: The cardinally redesigned map of version 3 compared to version 2, it has become much more interesting and the completion point of the level has changed (or I just don’t remember the original). But there are some texture errors: when you look from under the water, the textures of the back surface of the water are not visible in some places and it is unclear whether there is an air pocket or not. But these are just my quibbles. It turned out great.
Map title: Io. Loki Patera
Author: Asl
Date: 02.02.23
Description: A huge meat industrial map with puzzles to gain access to a secret area (Difficult for me, but maybe not for other rangers).
Download - post #701 (next page)
Screenshots - post #702 (next page)
P.S.: I am very glad that the author of this map lives in the same country as me. It just seemed to me that in my country people don’t create maps for Quake. But I was wrong and that’s good!
This map has received version 1.2. You need to overwrite this file or add to the description that a newer version of the map has appeared. There is a file of the first version on the forum.
As for the archives in 7z format, I just give a link to the source.