I will allow myself an excuse in response to the indignation of some members of the forum. I read reviews about maps, first I playthrough these levels from start to finish. The links that are posted here are dynamic. If the author has updated the map version, then the link will also be updated. I am also looking for revisions on Slipseer and correcting my message.
Then it’s easier for me not to post any links to new maps here at all, in order to avoid confrontations. :)))
And by the way! Explore Jam 3 appeared on the Slipseer website. I don’t even know if I should present it here or if the authors will do it themselves?
I watch EJ3. I will upload next week, when I am sure there’s no overlooked bugs. I am alexUnder. I just can’t change my nick in here
PS. I don’t think anyone blames you. You’re doing a good thing. THANKS man. I just worry that a problem MAY occur - just may, not occured. No more no less. Asking an author if it’s ready for QD archiving is easiest as I see it. I don’t see why not - on Slip there’s even a special tab “Discussion” just for banter about the release
Title: I No Longer Fear The Ranger Guarding My Heel
Filename: fear.bsp
Map Author: ComfyByTheFire
Description: A large prototype-textured map with non-linear progression, slaughter fights, and trick jumping. Runs on the Copper mod, which is included. Originally intended as an entry for SM224. Requires up-to-date Ironwail or vkQuake on Protocol 999. Quakespasm will encounter bugs. Please play one difficulty lower than you normally would; hard and nightmare are intended to be impossible for the majority of players.
title: Explore Jam 3
version: 1.15
authors: Aesopolis, alexUnder, bizzozeron, brain O))), CommonCold, Colossus, iYago, Konig, MadScientist, Recycledoj, Sock, Spootnik
date: June 3 2023
description: Pack of non combat maps. Some puzzles, some platforming and a lot of exploration! In comparison with 2 previous Explore jam packs this one is leaning toward walking simulators with a lot of environmental storytelling.
Description: A movement-based single player mod for Quake, based on progs_dump 3.0, that includes three new mechanics: trampolines, which let you bounce across gaps and chasms from great heights; wiremeshes, which let you climb on walls and ceilings; and the lighthook, which acts as an off-hand grapple that lets you instantly attach to any visible lightpanel and move towards it. Also includes several new additional entities and features by Inky, such as trigger_enterleave and trigger_random. Includes 11 maps and a start map demonstrating the new mechanics.
Guys! Modification of the “Mjolnir” is finally completed! Rejoice and look for her on the website "sleepseer.com ". I myself will not post it here, as people have spent a lot of time and effort creating it.