Trenchboom 1.0, new tyr-utils, bjptools with Hint/Skip/Detail!

It’s a glorious week to be a Quake mapper.

First http://disenchant.net/ http://www.celephais.net/board/view_thread.php?id=60906 a http://disenchant.net/utils/ with:
[list=*]
]light and vis both now multithreaded on Unix and Windows platforms /]
]vis now writes a state file every 5 minutes so it can resume if needed /]
]qbsp and vis now support a form of detail brushes, similar to Quake 2. See qbsp.txt for further details. /]
]added a small optimisation to vis for a minor speedup (usually only 1-2%) /]
]build system re-written and lots of cleanups all over the code/]
[/list]

Then Sleepwalkr http://www.celephais.net/board/view_thread.php?id=60908 version 1.0.0 of his http://kristianduske.com/trenchbroom/ for Windows and Mac (Linux being a bit more tricky):
[list=*]
]True 3D editing, no 2D views required /]
]High performance renderer with support for huge maps /]
]Vertex editing with edge and face splitting /]
]Manipulation of multiple vertices at once (great for trisoup editing) /]
]Smart clip tool /]
]Move, rotate and flip brushes and entities /]
]Precise texture lock for all operations /]
]Smart entity property editors /]
]Graphical entity browser with drag and drop support /]
]Comprehensive texture application and manipulation tools /]
]Search and filter functions /]
]Unlimited undo and redo /]
]Point file support /]
]Automatic backup /]
]Support for .def and .fdg files, mods and multiple wad files /]
]Free (as in beer) and open source (GPLv3) /]
]Cross platform (Windows, Mac OS X and Linux supported)/]
[/list]

Check out https://vimeo.com/60789206. You can compile it on Linux but it is crashy and a bit awkward at the moment.

And just now rebb http://www.celephais.net/board/view_thread.php?id=60909 a version of Bengt “aguirRe” Jardrup’s tools with Hint, Skip and Detail brush support! He did so unknowingly that exactly that task was the https://www.quaddicted.com/quaddicted.com/bounties from the poker advertisement money. Woot!

Thanks both Sleepwalkr and Tyrann!!

I’ve never tried to make a quake map, but you might see one made by me sometime!

Thanks for the tools! You guys rock!