Trenchbroom Mapping Problems - Quake One - System cannot find the file

==================Please Help===========================================================

Hello, I have begun to create maps on Quake using Trenchbroom and the very small one room maps worked fine but as i made the map larger and changed the texture alignments, it no longer loads and gives me the error “system cannot find the file” and “bad surface extents”, I have checked for leaks and corrected any I can see, but it still does not load, any help would be much appreciated as I was able to program doors and teleporters but I am stuck on this one issue, I have heard something on another forum about brushes not automatically clipping, thought this might be a possible problem but as I am very new I have no idea.

Copying Files…
1 file(s) copied.
Converting map…
'E:\QuakeDev\tools\ericw-tools-v0.18.1-win64\bin' is not recognized as an internal or external command,
operable program or batch file.
The system cannot find the file specified.
--------------QBSP--------------
---- qbsp / ericw-tools v0.18.1 ----
Input file: castle.map
Output file: castle.bsp

---- LoadMapFile ----
*** WARNING 06: No info_player_deathmatch entities in level
402 faces
67 brushes
42 entities
17 unique texnames
60 texinfo

Opened WAD: C:/Users/User/Desktop/QUAKE101.WAD
Processing hull 0…
---- Brush_LoadEntity ----
65 brushes
123 planes
---- CSGFaces ----
390 brushfaces
671 csgfaces
466 mergedfaces
---- SolidBSP ----
598 split nodes
217 solid leafs
378 empty leafs
4 water leafs
0 detail leafs
0 detail illusionary leafs
0 detail fence leafs
0 illusionary visblocker leafs
1443 leaffaces
1406 nodefaces
---- Portalize ----
382 vis leafs
382 vis clusters
1037 vis portals
---- FillOutside ----
*** WARNING 10: Reached occupant at (-1300 814 -91), no filling performed.
Leak file written to castle.pts
---- MakeFaceEdges ----
---- GrowRegions ----
Processing hull 1…
*** WARNING 10: Reached occupant at (-128 1452 -36), no filling performed.
Processing hull 2…
*** WARNING 10: Reached occupant at (-128 1452 -36), no filling performed.
---- WriteBSPFile ----
Wrote castle.bsp
317 planes 6340
1778 vertexes 21336
610 nodes 14640
56 texinfo 2240
1422 faces 28440
1068 clipnodes 8544
395 leafs 11060
1459 marksurfaces 2918
5687 surfedges 22748
3659 edges 14636
17 textures 90512
lightdata 0
visdata 0
entdata 2798

0.254 seconds elapsed
Peak memory usage: 6173594 (5.9M)
--------------VIS---------------
---- vis / ericw-tools v0.18.1 ----
running with 6 threads
testlevel = 4
LoadBSPFile: ‘castle.bsp’
BSP is version 29
LoadPortals: couldn’t read castle.prt
No vising performed.
-------------LIGHT--------------
---- light / ericw-tools v0.18.1 ----
Raytracing backend: Embree
running with 6 threads
LoadBSPFile: ‘castle.bsp’
BSP is version 29
— LoadEntities —
WARNING: entity at () (worldspawn) has empty key/value “property 1” “”
WARNING: entity at () (worldspawn) has empty key/value “property 2” “”
WARNING: entity at () (worldspawn) has empty key/value “property 3” “”
42 entities read, 13 are lights.
— OptionsSummary —
Embree_TraceInit: Embree version: 2.15.0
Embree_TraceInit:
0 sky faces
1392 solid faces
0 filtered faces
0 shadow-casting skip faces
SetupLights: 13 initial lights
SetupLights: 13 after surface lights
SetupLights: 13 after jittering
— EstimateLightVisibility —
0…1…2…3…4…5…6…7…8…9.
Final count: 13 lights 0 suns in use.
— LightWorld —
0…1…2…3…4…5…6…7…8…9…
Lighting Completed.

lightdatasize: 21184
0 switchable light styles (32 max)
Writing castle.bsp as BSP version 29
0.218 seconds elapsed

stats:
0.654225 lights tested, 0.473266 hits per sample point
0.000000 bounce lights tested, 0.000000 hits per sample point
0 empty lightmaps
1 file(s) copied.
1 file(s) copied.
The system cannot find the file specified.

This is an accident waiting to happen. It’s looking in drive “E” instead of “C” I just finished a very large map myself, using the Trenchbroom version released in early March of 2019. The “cannot find the specified file” came up every time, and I don’t know why. It made no difference in the end. Couldn’t find any “surface extents” problems.
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E:\QuakeDev\tools\ericw-tools-v0.18.1-win64\bin' is not recognized as an internal or external command
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