05b89a52abd8cc300ee5304c25e16c8d1ef669eab0edaa2a643cf8a152dbdcff

05b89a52abd8cc300ee5304c25e16c8d1ef669eab0edaa2a643cf8a152dbdcff
overall_rating 3.264705882352941 34

Forum thread for rit

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I’m surprised this map doesn’t have any comments. It’s short and a little on the easy side but it’s really well constructed! Watch me play it here: Escape the Base on The Quake Grave

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Pretty good map. There is no some “extra” stuff, but no lacks too. Only strange glitch in water (I’m stuck nearby rocks).

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Competent but mundane. I see it’s very old – released two months after Quake itself – so there’s nothing to be ashamed of here. But also no reason to play it 2014.

Rats – I accidentally clicked on 4*. It seems that having once chosen a rating, you can never change it. For the record, I meant to rate it 2*.

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A nice map. It has some solid gameplay and combat, and for two months after Quake, it looks amazing. I also like the secrets, and the trick it pulls with the gold keycard. It’s nice to see ogres in a base map, too. Great job, Chris, you made the earliest map on Quaddicted that I consider above average! Certainly worth playing IMO.

Whoops, I forgot about House of Desolution, that’s the first above average one IMO, but this one is still good.

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Decent but unspectacular. It’s really good for its release date. Most levels from that early on look really ugly but this one actually looks pretty much id quality. The combat is decent but it’s very easy, all you’ll find are grunts, enforcers, doges and a few ogres. I do really like the medieval room at the end, though. 3/5

For a 1996 is good, solidly good map. It has some issues here and there, like inconsistency on themes used sometimes, and a secret where the reward doesn’t have an use, but those are minor.

A solid 4 for a 1996 map.

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I see that it’s now possible to re-rate maps, so I changed my old (accidental) 4* score to 2*.

A short but decent map with some good architecture and lots of buttons to press. Nothing terribly memorable but a good early map nonetheless.

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