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Unregistered user “darkplaces user” posted:
Looks great, will definitely play it. Doesn’t seem fully compatible with DarkPlaces, though: the thing-that-needs-to-happen-for-you-to-access-nightmare-skill doesn’t happen, so, after successfully entering the nightmare corridor (the first thing does work), I’m left there wondering what I’m missing to proceed. Had to use QuakeSpasm instead.
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Loved this the first time I played it years ago and still enjoy it today. Mission Control (bbelief1) and Seal of Secrecy (bbelief6) are my favorite maps here because of how intricate their design is-- they’re both tightly built with very efficient use of space and lots of embrasures, windows, etc. that let the player glimpse parts of the map he has yet to visit. The secret map is also great, with a strong atmosphere. I would give those 5/5 even today. I found the rest of the maps somewhat weaker, but they still have a lot of old-school charm.
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