16b3a02b2d201cbd87bb07b135f1689b600a9b4ea61aea52d2ac980c5708db4f

16b3a02b2d201cbd87bb07b135f1689b600a9b4ea61aea52d2ac980c5708db4f
overall_rating 3.814482029598309 44

[User added a rating.]

Just ran through this map pack. Nice textures and a pretty good layout. A few cool unique monsters and weapons thrown in for fun. Overall was a fun playthrough. I tend to like maps with more verticality to them than these offered and I felt like finding my way through was a bit on the straightforward side but still good fun!

[User added a rating.]

[User added a rating.]

This map pack is actually pretty good! The enemies and weapons were interesting! However, some enemies and their attacks were clipping through walls :confused:

[User added a rating.]

This map pack is actually pretty good! The enemies and weapons were interesting! However, some enemies and their attacks were clipping through walls :confused:

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

[User added a rating.]

Unregistered user “Adam” posted:

Loving the baby Fiends. Cute little critters …shame they have to die

[User added a rating.]

[User added a rating.]

[User added a rating.]

Way too many (mostly poorly-conceived) custom monsters and weapons introduced too quickly. And almost all of them are even MORE bullet spongey than Quake’s regular enemies and feel like a slog to fight. The aesthetics are good and the level design is solid. But the overload of custom stuff ruins it.