29a9b908a3f60ac1bb2998d34646ce83ffc0cf6c010d4e9939af900aa2f356db

29a9b908a3f60ac1bb2998d34646ce83ffc0cf6c010d4e9939af900aa2f356db
overall_rating 1.5 14

Forum thread for bellesh

The spaceship docked outside is a rather charming idea, but overall execution is lacking, both visually and in terms of gameplay.

The map is playable in theory, but it easily becomes unfinishable if you accidentally miss the gold key (which you can only grab by deviating from the main route before you have even seen the gold key door), since the map then locks you in with the gold key door and no way to open it.

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Currently it have wrong gamedir in quakeinjector, it should be id1 not id.

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*has

Thx, fixed.

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this is bad, although it felt satisfying finishing it due to the unfair gameplay.

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I thought “How bad could it be?” …and then I played it. Cramming a load of random monsters in small boxy rooms with zero cover is not exactly stellar gameplay. Plus, it looks like a bad '97 map, not a 2007 map.

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Unregistered user “Bellesh” posted:

Cramped, bare and spammy, but easier than it looks at first. Just need some strategy with the powerups. 2/5 (for the challenge)

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