Forum thread for sm218
Mazu’s map is full of nasty surprises - actually, several maps have tough combat. The speed map packs are so good lately!
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This is amazing; this quality - and from a set of maps created in such a short time!
As always, there is quality differences in a map pack, but in general, i am envious of this gang of mappers for:
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their creativity
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their abillity to use the map editor fast and efficient
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their ability to work structured towards a goal.
Well done, everyone! And thanks for sharing!
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alexUnder: Got lost and bored in the pipes
Chris Holden: Nice homage to e4m5!
DariusGI: Really liked it!
Greenwood: Lots of fun!
Mazu: Partially awesome (loved the blue atrium), partially nasty (spawns…).
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Unregistered user “RandomQuaker” posted:
Played on Nightmare w/ Copper. No saves, aims for 100% completion.
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alexUnder: decent albeit the first part underwater wasn’t too great (3/5)
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Chris Holden: a way smaller e4m5, without the frantic action (3/5)
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DariusGi: some kind of castle with some nice fights. good stuff (4/5)
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Greenwood: gameplay-wise it’s alright but the map is bland visually (3/5)
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Mazu: small-ish but SADISTIC map with loads of spawn and tough fights (4/5)
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ish: hardly no ammo and heaps of high-tier foes. had to run for my life (2/5)
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iYago: quite nice map visually, gameplay is pretty much average tho (3/5)
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Newhouse: based on e4m8, a “big” speedmap full of nasty fights and traps (4/5)
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riktoi: really tiny map. fights are meh and visually it’s not good really (2/5)
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Yoder: the most beautiful map of the set but not very ep4. nice map tho (4/5)
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Vurkka: the start map. not the prettiest but quick and does the job (3/5)
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zigi: mashup of e4m2 and e4m4. a solid map and the best one of the set imo (4/5)
Overall: 4/5 because those are speedmaps and I enjoyed most of it. Would recommend.
Unregistered user “aoanla” posted:
alexUnder: not sure if I’m awful at jumping or if there’s supposed to be another way to get to the outer ring from the central platform in the stairway room. (I ended up noclipping.) The underwater bit was… okay.
Chris Holden: actually pretty nice (definitely e4m5 vibes), and the difficulty scaling at skill 0 and 1 was good.