7f62e56df64e83305ca3a261d6e4fd6847c3afceee072a59edd5ae6d29c4477f

7f62e56df64e83305ca3a261d6e4fd6847c3afceee072a59edd5ae6d29c4477f
overall_rating 4.63013698630137 73

Forum thread for xmasjam2018

Not every map in this pack deserves 5 stars, but those that do, really do.

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One of the maps (I forgot which one) directs you back to Start.bsp instead of start.bsp, which is a problem for Linux systems. Just run ln -s start.bsp Start.bsp in the maps directory.

Thanks to everyone for this great pack!

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XMAS Jam 2018 on The Quake Grave!

Part 1

Part 2

What can I say? Another great year of Quake maps, topped off with a great map jam with a wintery/xmas theme! What’s not to like?

There are over 20 maps in here of all varying styles and talents, like any map jam. However, the overall quality of this one is pretty high! This one is definitely worth your time and a great addition to any Quake directory for sure with an additional 5-6 hours of Quaking to be had. Grab some hot cocoa, add some Christmas cheer and enjoy yourself some Quakemas!

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Hrrmmm, are any of these maps not using AD? I don’t like those monsters and gameplay changes much.

spipper’s seemed fun at the beginning but the music quickly got on my nerves while banging everything with the axe to figure out which parts of the level were secretly breakable. Tried pinchy’s next and was quickly frustrated by different the weapons and monsters are. Well, off to try Bal’s, which is the one I am most excited about!

Also, was this designed for a specific engine or will I be able to play it without bugs in FTEQW? The readme states “your preferred Quake engine” but I can’t imagine that working :wink:

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