Forum thread for rj7_cocerello
[User added a rating.]
[User added a rating.]
As i found out from demos sent to me, some engines override map settings by default, so i have to warn that it is critical for the gameplay that wateralpha/transparency is not set lower than 0.3.
[User added a rating.]
[User added a rating.]
[User added a rating.]
This is… original!
I have never before seen this texture wad used for a… undersea library… cave… base map… wait, what?
C. has certainly managed to think ‘outside the box’ here.
Thanks for sharing, and well done!
[User added a rating.]
I had fun figuring this out as I was drowning and simultaneously being devoured by rotfish.
I absolutely did enjoy the novelty of this map and its overall design. I did find the combat a bit lacking in skill 2, but it was well worth the time to play!
Thanks to the author for sharing with us, and I look forward to your next offering.
[User added a rating.]
[User added a rating.]
[User added a rating.]
[User added a rating.]
[User added a rating.]
[User added a rating.]
I enjoyed this, but I got a little lost at one point
Has some nice details in places, and some interesting gameplay mechanics.
Thank you!
[User added a rating.]
[User added a rating.]
I hated this one… so naturally, I love it!