cf64625b4cd222a440a4fbb53766b6f1efc7e7b3fce38ca0b61e6835b9b55977

cf64625b4cd222a440a4fbb53766b6f1efc7e7b3fce38ca0b61e6835b9b55977
overall_rating 4.479607843137255 51

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BRO the secret level blew my mind 2x over
Amazing stuff, when are you releasing a whole episode like this?

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Unregistered user “Vasya shkolnik” posted:

Opened 10/10 secrets, but did not achieved secret level

Secret level? What secret level?

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There is a secret level, demonstrated if you watch the trailer or read the docs, or find the secret on the start map.

Unregistered user “Spyridon” posted:

I like the appearance and style of this mod, however it really showcases the gameplay problems Quake has. Repetitive weapons and enemies.

I would love for this map to be “reimagined” in Doom. The MBF21 complevel is pretty sophisticated and can pull off a lot of custom elements.

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The exploration and sense of mystery in this map was fantastic. For me, the atmosphere was more striking than the combat. The new DB shotgun was underwhelming and took too long to reload. But as I mentioned, the general setting and adventure far outweighs the combat. I spent well over an hour exploring every dark corner of this beautiful map. I found 3 chalices (seen in the crystal ball) and 7 out of 10 secrets, but I’m not able to find a secret exit or anything indicating the secret map. Can anyone help? And is the third map big like the main castle??

P.S. - the easter eggs and rooftop four legged friend was the cherry on top.

Entering to the secret map marked with red flag same as the other secrets at the wery beginning of the start map (It is clearly visible after You ending the first map). And yes, it is even more impressive then main map! Good luck!

This is something else! The story. The characters. The cutscenes. The references. Wow, just wow.