e2448380850a83e95aea1b248997bd0c4870bf50cb180ff73a88ba2ce5167343

e2448380850a83e95aea1b248997bd0c4870bf50cb180ff73a88ba2ce5167343
overall_rating 4.557528671846097 53

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Very ample start map, with a Nightmare selection portal, no enemies and no secrets. It does its job.
mexx9.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/B3F9QiP3h0U

Great map. Looks good, nice architecture, plenty of details. Gameplay is fun, has different types of encounters, space to move around freely and the secrets are not super cryptic.
The custom enemies and rotating brushes are a nice addition and don’t overstay their welcome.
mexx9a.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/Pv_J3p3YT9k

Good map. Lots of space to move around, plenty of challenge and looks great. It’s a shame that it suffers from the same problem as previous mexx series’ maps, it’s not balanced for shotgun starts. So the beginning is pretty hectic and you are unable to get 100% kills, due to no explosive weapons and zombies being present.
mexx9b.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/6lCRijB0fAI

Again, lots of room to move around and fight. Good looking map, with plenty to see and do. Probably a bit easier than the last one.
mexx9c.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/INaj61LSNME

Great map. Interesting traps, good challenge, a very nice final battle. Combined with good architecture and plenty of detail.
mexx9d.bsp - Link to Nightmare 100% walkthrough: https://youtu.be/RNm4k9R2ZIY

Overall, great maps. They make use of rotating brushes and other custom behaviors, as well as some custom enemies and sounds. Pretty fun, good looking maps, with nice gameplay and achievable secrets. A fine continuation of the Mexx series, which has become more and more complex on each iteration.