eee9ecc8c084f63865f8a9e555dbf1461405a763fdf4fc9c6cae7089b8bd3b7c

eee9ecc8c084f63865f8a9e555dbf1461405a763fdf4fc9c6cae7089b8bd3b7c
overall_rating 3.724137931034483 29

Forum thread for xl6

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Fast, claustrophobic, oldschool corridor shootout.

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Very nice map!

Competent brushwork, very good sense for nooks and crannies, and uses the ‘z’ diretion to great effect.

The confusing maze-like layout made me chase my own tail a few times. Missed a few monsters and secrets on the first run…

Thanks for a nice map!

Pls let me clarify (as i got pinget by a friend with “WTF?”):

The maze content of some of xlarve’s previous maps were… well, a bit too long, and became tedious and repetitive.

In this map, the maze content has a suitable length; enough to confuse (me, at least) and explore, but not enough to become boring.

Here, xlarve has hit a ‘golden spot’. I really like this…

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