[quote=Qmaster]I figure I’ll get this forum started with a suggestion thread. Anyone have any features they want to suggest for Quaddicted? Any forum topics, changes to layout, improvements, etc. ? I can’t really think of any suggestion other than to have this…a suggestion thread.
Cheers to Spirit for adding this forum, a really really really cool new feature. This forum is really the biggest thing I would have suggested for the site a few days ago. I’m looking forward to see this forum grow. Happy posting everyone! :)[/quote]
Well, I’m going to get virtually tarred and feathered for suggesting this as a Quaddicted project, but I have to suggest this under the “etc.” category.
I think that, for me, Quake’s gameplay is good, yet boxy, clean, and stale at the same time due to age (that’s inevitable). So, I think that it needs updated and freshened up. And, to do this, I think that, just like classic Doom has Brutal Doom by Sergeant_Mark_IV, I think that Quake needs Brutal Quake. In fact, I’d be interested in playing more Quake maps because of this alone.
I believe that Brutal Doom is responsible for helping reinvigorate the classic Doom modding community. Likewise, something like Brutal Quake could help reinvigorate the Quake modding community.
Let’s be realistic here. In the end, as with playing any other game, playing Quake is just about having fun and the flexibility of taste which comes with it. Even with me, sometimes I feel like a hardcore purist, and other times I feel like just having some happyfunkills. I’m not serious all of the time, that’s for darn sure. So, I think that my suggestion is not disrespectful to the legacy of Quake, just an example of tempering idealism with realism.
Anyways, thanks for reading.